A new command /tint r g b a, lets you tint the texture of a selected astronaut.You can now use for example /sector_chmod 2 2 2 + noexit (or noenter) to close down sectors from people entering or leaving.You can now use for example /sector_chmod 2 2 2 + noindications, so no player in this sector will get any indication where others are (as if everyone was jamming) (using the same command with '-' reverts it back to normal).There are 3 new admin commands to help with the creation of PvP minigames: (also some stats have been changed in the laser weapon, so ask for a replacement from your admin (or alternatively start a new character)) Admin Command It fires a slot bu powerful missile and has a very long reload rate This new weapon is at the moment only available for admins with /give_rocket_launcher_weapon playername It fires a high damage hit-scanning beam in a pretty long range but has a medium reload rate This new weapon is at the moment only available for admins with /give_sniper_weapon playername Pilots get this indication on anything (blue when shields are hit, white when blocks are taking damage, and red if an astronaut is hit), while astronauts get them on anything but hitting planets and stations.Īlso, the feature that astronauts blick red when hit is now back. This indication is synched to the server so whenever it flashes you hit with 100% certainty. You will not also have a hit indication popping up. This is of course the work of Kupu, who did the new icons of the new weapons as well. HUD changesĪs you will quickly see, the hud has been changed a little bit to be much more slick. I'll try to make ingame information to make it more clear when these blocks can be used and what they do in those situations. The OR-block in this case is being used to save on metadata. So basically to remember, the sigal will be "true" if the storage becomes neither empty nor full, and false otherwise
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